I extensively researched this; there are infact copies of Pinball for
64-bit platforms:
Pinball had problems relating to 64-bit FPU precision (and this can
actually be reproduced by fiddling with FPU flags), but it did ship in
Windows XP x64 Professional.
Michael
On Mon, Oct 31, 2022 at 5:55 PM Grant Taylor via TUHS <tuhs(a)tuhs.org> wrote:
On 10/31/22 1:21 PM, Dan Cross wrote:
That sounds like a ton of codebases, though. I
remember trying to port
an APL interpreter to 64-bit, and giving up; too much type puning of
pointers through int's.
This reminds me of the stories I've heard about Microsoft's inability to
port Pinball to /their/ 64-bit processor, the Itanium.
No, not their copy of /AMD/'s 64-bit extension on Intel's x86
architecture. ;-)
--
Grant. . . .
unix || die