On 10/31/22 1:21 PM, Dan Cross wrote:
> That sounds like a ton of codebases, though. I remember trying to port
> an APL interpreter to 64-bit, and giving up; too much type puning of
> pointers through int's.
This reminds me of the stories I've heard about Microsoft's inability to
port Pinball to /their/ 64-bit processor, the Itanium.
No, not their copy of /AMD/'s 64-bit extension on Intel's x86
architecture. ;-)
--
Grant. . . .
unix || die