has a good writeup on
the Doom IPX issue - it was a poor implementation sending mainly empty frames.
shows how adding
compression to a bridge is able to eliminate 80% of the traffic.
Bring this back on topic, perhaps adding optional LZO compression, but enabled by default,
would be a good idea for RetroNet.
--Jeff
On Sep 2, 2018, at 6:45 PM, Derek Fawcus
<dfawcus+lists-tuhs(a)employees.org> wrote:
On Thu, Aug 30, 2018 at 12:11:17PM -0600, Grant
Taylor via TUHS wrote:
But if you want to use RetroNet to play Doom across IPX with buddies across town, then
you should be able to do so.
Err - maybe not.
I recall doing that once or twice on our office LAN at the time, it was very chatty - as
I recall it sucked most of the available b/w.
(Or maybe that was just 'cause it was using broadcast packets)
DF