That’s a good convention. I use the convention that the permanent comments use the
slash-splat form and the slash-slash from is used for temporary comment that will need
attention later. They are TODO comments.
I also use empty comments in the first column to note debugging stuff to remove laters.
For example:
void
main(int argc, char **argv)
{
ARGBEGIN {
default:
usage();
} ARGEND
/**/ print(“argc=%d argv=%p\n”, argc, argv);
/**/ if (argc == 3)
/**/ print(“that funny number again\n”);
if (argc == 0) {
usestdin();
…
}
This lets the flow of the test logic clear yet is easy to find and remove the code later.
I also use “#ifdef notdef” to comment out blocks of code. Have done since v7 days. Once I
worked with a guy who saw the ifdefs and wondered what the function was that was def’ed
out. He added -Dnotdef and all hell broke out!
Brantley
On Feb 8, 2017, at 11:55 PM, Steve Johnson
<scj(a)yaccman.com> wrote:
Well, personally I use // for almost all comments in C/C++. I reserve /* */ for
commenting out blocks of code. Since, for some reason, /* */ doesn't nest, if I
stick to this style life is good.
Steve
----- Original Message -----
From:
"Steve Nickolas" <usotsuki(a)buric.co>
To:
"The Eunuchs Hysterical Society" <tuhs(a)tuhs.org>
Cc:
Sent:
Wed, 8 Feb 2017 21:47:49 -0500 (EST)
Subject:
Re: [TUHS] // comment in C++
On Thu, 9 Feb 2017, Dave Horsfall wrote:
On Wed, 8 Feb 2017, Steve Johnson wrote:
I remember some discussion about this. In
reality, a C comment really
requires you to type 8 characters, because putting anything adjacent to
the /* or */ looks terrible. Many languages used single characters
(e.g., # for make). The argument was "if you make comments easier to
type, you'll get more of them in the code" (viz. the Unix kernel). I'm
guessing Bjarne was aware of these discussions, although I don't
remember specifically that he was...
My favourite C /* */ style is this:
/*
* foo
* bar
*/
This is the way I usually write my comments, too.
Is that what you meant? And recent C also accepts
// as a comment, which
I use like this:
/*
* This is where we do some neat stuff.
*/
foo();
weird_function(); // Yes, we need to call this here...
bar();
I'm quite taken by BIND, though, which accepts
/* this */
// this
# and this.
Unrealircd likewise accepts those 3 different types of comments.
-uso.