On Tue, Jun 11, 2024 at 9:41 PM segaloco via TUHS
<tuhs(a)tuhs.org> wrote:
What would you suggest? My main point of
reference is years and years of being in the console video game scene, bin/cue is the most
accessible of the high fidelity formats I've seen for things, compared with say cdi
and mdf/mds. Does a plain old iso suffice for all relevant data from the media? Frankly
I've never done dumps on a UNIXy computer with an optical drive, only Windows boxen,
so can't say I'm hip to the sort of disc image you get doing a dd from an
optical /dev entry, maybe I just need to get a UNIX of some kind on my old beater game
machine with an optical drive to do these dumps going forward.
The vast majority of non-game software was distributed on discs that
were formatted with a single data track and no special formatting.
These can be safely imaged in flat (ISO) format. The main reason to
use the lower-level formats is for discs with disc-based copy
protection or multiple tracks (usually one data track and multiple
audio tracks), both of which are very uncommon for non-game software.
BeOS install CDs are the one exception I can think of; these have an
ISO-format boot track followed by one or two BFS-format system tracks
(separate system tracks are used for x86 and PPC), although even these
aren't actually dependent on multiple tracks and can be run from a CD
with just the system track if a boot floppy is used.
Most dumping programs should be able to show you how the discs are
formatted; if they only have a single track each, ISO format should be
sufficient.
FWIW, I've successfully dd'ed cds and cd-roms into iso files and burnt
copies. I've never made use of the bin/cue setup, and wouldn't know how
to work it.
Wesley Parish