On 5/11/20, Larry McVoy <lm(a)mcvoy.com> wrote:
o all std:: and STL functions
The last two of these are mainly for performance reasons. throw and
catch play merry hell with compiler optimizations, especially of
global variables.
You'll have to explain to me how templates or the standard library (which
by the way includes all of the C stuff) affects performance. In fact, we
use templates to INCREASE rather than decrease performance. Templating
is almost entirely compile time rewrites.