On Fri, Aug 15, 2025 at 12:32 PM Luther Johnson <
luther.johnson(a)makerlisp.com> wrote:
My belief is that this was done so compilers could
employ optimizations
that did not have to consider or maintain implementation-specific
behavior when integers would wrap. I don't agree with this, I think 2's
complement behavior on integers as an implementation-specific behavior
can be well-specified, and well-understood, machine by machine, but I
think this is one of the places where compilers and benchmarks conspire
to subvert the obvious and change the language to "language-legally"
allow optimizations that can break the used-to-be-expected 2's
complement implementation-specific behavior.
It isn't just about optimizations.
Unsigned math in C is well defined here. The problem is that its wrapping
behavior is almost (but not) always a bug. Because of that, for instance,
one cannot write a no-false-positive sanitizer to catch this because it
cannot tell the difference between an accidental bug and a deliberate use.
This is a well-defined case with a very reasonable definition which most of
the time leads to bugs.
There are times folks want the wrapping behavior. There are times folks
want saturating behavior. There are times folks want such code to error
out. There are times folks want the optimizing behavior because their code
doesn't go anywhere near wrapping.
Ultimately, one needs different functions for the different behaviors, but
if you only have one spelling for that operation, you can only get one
behavior. A given type has to pick one of the above behaviors for a given
spelling of an operation.
You can, of course, disagree with what C picked here (many do), but it is
unlikely to change in the future.
Not that it hasn't been tried. In 2018 there was a proposal for C++ P0907R0
Signed Integers are Two's Complement <https://wg21.link/P0907R0>, and if
you look at the next revision of that paper P0907R1
<https://wg21.link/P0907R1>, there was no consensus for the wrapping
behavior. Quoting the paper:
- Performance concerns, whereby defining the behavior prevents
optimizers from assuming that overflow never occurs;
- Implementation leeway for tools such as sanitizers;
- Data from Google suggesting that over 90% of all overflow is a bug,
and defining wrapping behavior would not have solved the bug.
Fun fact: in C++ std::atomic<int> does wrap, so you can actually get the
behavior you want. I haven't looked to see if that is also true using C's
_Atomic type qualifier.
Full disclosure: I am on the WG21 (C++) Committee and am starting to
participate on the WG14 (C) Committee.
--
Nevin ":-)" Liber <mailto:nevin@eviloverlord.com> +1-847-691-1404