[TUHS] Discuss of style and design of computer programs from a

Corey Lindsly corey at lod.com
Sun May 7 01:09:13 AEST 2017

> Personally, I find code that is clean, straightforward, obvious to be
> beautiful.  The clever stuff usually strikes an odd note, not a good
> one.
> --lm

I am not a programmer. Almost four decades ago, my first computer was a 
TRS80 Model 1 with 16KB RAM. I spent one month disassembling and stepping 
through the Z80 code for the resident Microsoft BASIC interpreter. The 
entire thing fit in a 12KB PROM so it was originally written in assembly 
and tightly optimized. It was fascinating and extremely instructive. All 
these years later, I could probably still slap together a Z80 program if I 
needed to. 

Anyway, I reached one point in the assembly code that I simply could not 
understand. It seemed like a mistake, and I went through it again and 
again until I finally realized what it was doing. There was a branch/loop 
that jumped to the middle of a multi-byte machine instruction, so that 
branch had to be disassembled and stepped separately until it "synced" up 
with the other branch again. Maybe this is standard practice in 
programming (I don't know) but at the time I thought, what kind of evil 
genius devised this to save a few bytes of memory?


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