On Sun, Dec 25, 2022 at 1:52 PM G. Branden Robinson <g.branden.robinson@gmail.com> wrote:
At 2022-12-25T10:15:19-0800, Michelangelo De Simone wrote:
> The X11 Conservancy Project (X11CP) pulls together the disparate set
> of programs which were being written between the very late 80s, and
> early 90s -- usually for Unix and Linux.

It looks like this must have just gotten started.  All that is present
is xtartan.  Which I do at least remember.  :)

If you go read their Mastodon feed, you'll see that there's a bunch of others...
 
Library support is going to be an issue for a lot of X11 legacy apps.

Indeed... There was quite the diversity back in the day...
 
I remember that the XForms widget library used to be proprietary, and I
recall that it had been freed, but not that this had been done 20 years
ago now[1][2]...albeit still too late to have made itself the center of
the Linux desktop environment, as it could have been if only the
copyright holders had not clung so tightly to The Precious.

Yea, it was one of many early contenders.
 
Motif and XView similarly got freed (the latter quite early in fact, as
I recall...but night had already fallen for the SunView UI).

Yea, XView was actually free from the start (or almost the start), but
the SunView UII and programming model was a bit of a rough fit with
X11 and never caught on, even though XView was widely ported.

Motif was freed a few years later, in time for it to be used by a few
projects before people moved on to things like Gnome and Qt.
 
But two tooklit variants I've heard of, I've never found out if they
ever made their sources freely available: OLIT and MoOLIT.

Now those are two toolkits I've not heard of in a long time...
 
As I understand it, OLIT was XView, but written on top of the X Toolkit
Intrinsics library (Xt) as opposed to bypassing it and going straight to
libX11.

Yes. OLIT implemented the OpenLook look and feel in the intrinsics
programming model. It shared no code with XView, though. Sun was
big on pushing OpenLook back in the day.
 
And MoOLIT was, apparently, some kind of shim--whether it supplemented
OLIT or replaced it, I am not sure--that, like XForms and Java's AWT,
allowed you to to write a "look-and-feel-neutral" application.

IIRC, and we're reaching back across 30 years at this point, MoOLIT was
an attempt to implement both interaction models in one toolkit.
 
As I recall, such efforts often failed because they abstracted only the
intersection of available features rather than the union of them, so
except for very simple UIs, programs didn't look or behave
"idiomatically" anyway.

Yes. It was a poor implementation of all of them, and only kinda sorta
looked right. It was OK for some things, but serious programs had big
issues scaling.
 
I'd be curious to hear people's recollections of these and especially to
learn of any pointers to source.

I never was able to get my hands on binaries, despite trying to order them,
let alone sources. They wouldn't ship them to Solbourne for some reason
(well, the reason is below).
 
Ranging a bit farther afield, I wonder similarly about Sun's NeWS, which
I never saw in the flesh.

NeWS was about 3 years before OpenLook, etc.

So I spent the 4 years just out of college in my second job at Solboune and
later ParkPlace and Openware.  I did the OI toolkit and UIB interface builder.
It was a C++ toolkit that implemented both Open Looks (both 2d and 3d variants)
and Motif. It did it in a neutral manner that allowed better layout than most other
toolkits of the time (many other multi-model toolkits had issues where they'd
render incorrectly if the fonts changed, or the model added 3d noo-dads that were
different sizes for OpenLook and Motif). The interface builder I worked on would
allow people to create real programs since it would create the right subclasses
for you, allow you to expand the base toolkit either through composition of
base objects, or via your own custom widgets.

I even engineered the OI giveaway for Linux in the 0.99 days.... But the C++
ABI issues meant it never went anywhere...

Sadly, there's little online about this toolkit these days. I found the following, which
just gives the business news and no taste of the cool technology:

https://techmonitor.ai/technology/att_takes_solbournes_c_object_library_for_designing_user_interfaces
https://techmonitor.ai/technology/parcplace_systems_buys_solbournes_c_tool_division

and an early paper on the technology before the automatic layout code was added:

https://www.semanticscholar.org/paper/Encapsulating-a-C%2B%2B-Library-Linton/2421abe44375dca4620b5dcb1e717f43e2c538a5

It was a cool ride... I can dig up more info if people are interested...

Warner
 
Regards,
Branden

[1] https://web.archive.org/web/20110718230734/http://xforms-toolkit.org/
    Nowadays its web site does not even mention its proprietary past.

[2] Before that relicensing, I was part of a team at Progeny Linux
    Systems that was contracted by HP to port xforms (and a lot of other
    stuff) to IA-64.  xforms was given to me because I was "the X guy"
    on staff.  I don't remember it being difficult--just the usual
    long/int punning issues.  I don't recollect now whether xforms had
    already been ported to Alpha or SPARC V9; it seems to me that it
    should have been by 2001, or would have been, had it been FLOSS.

    Great merriment was had in those days dogging on IA-64, but the more
    I learned about that ISA the more I liked it compared it to x86,
    though that may be damning it with faint praise.  But apparently
    IA-64 made novel demands with respect to instruction sequencing that
    caused compiler writers--or perhaps more accurately the people who
    would have to pay compiler writers--squeal like pigs in hot oil.
    Intel had a similar "fiasco" with the iAPX 432 fifteen years before;
    that was the ISA for which, infamously, "Ada [was the] intended
    primary language for application programming."  Ada was also
    reviled, ostenisbly because it was too damn hard to write a compiler
    for it, but probably also because its keyword inventory more closely
    resembled Pascal than C, which was already starting to eat the world
    in the mid-1980s.  Strangely enough, as I understand it, the
    compiler innovations demanded by Ada and IA-64, respectively, came
    to be standard and expected, and their benefits enjoyed unthinkingly
    by x86 and C advocates.  Thus do we reward innovation in this
    industry.